She Puppet

Re-editing footage collected from months of playing Tomb Raider, Ahwesh transforms the video game into a reflection on identity and mortality.

Trading the rules of gaming for art making, she brings Tomb Raider’s cinematic aesthetics to the foreground, and shirks the pre-programmed ‘mission’ of its heroine, Lara Croft. Ahwesh acknowledges the intimate relationship between this fictional character and her player. Moving beyond her implicit feminist critique of the problematic female identity, she enlarges the dilemma of Croft’s entrapment to that of the individual in an increasingly artificial world.

Production Year

2005

Director

Peggy Ahwesh

Country

United States