Cave Exits

23 September 2015

Run Time

30 mins
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Cave Exits

In video games, there is the concept of a dungeon that generates itself – an endlessly mutating death labyrinth. Burr sets this living structure inside a 4-channel video cube. Cave Exits is a Tarkovsky-inspired multimedia narrative that recalls the way we interact with online media – clicking, zooming, scrolling – turning the visual archetype of the labyrinth into a circuit board for our lost, anxious feelings.

With simple shifts in perspective, the claustrophobic corridors become a dazzling pattern of complex artistry. Unable to process all incoming information in a single sitting, viewers are forced to choose between screens. Unlike choosing between branches in a narrative where the peripheral is an explicit set of controls, here the peripheral is the human neck and eyes, allowing for expression beyond mere hardware.

Production Year

2015

Director

Country

Primary Contact

Peter Burr